steam_news
26.07.2024, 01:01
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]
Updated the Loyalist's Coronet Unusual effect to fix team BLU particles in the team RED effect[br]
Updated the Rainbow Reverie, Warp Drive and Overdrive Unusual effects to work better with larger hats [br]
Updated the Rainbow Reverie Unusual effect to add a fade in when spawning and make the refract more noticeable[br]
Updated the Dragonflies' Embrace, Dragonflies' Nature, and Dragonflies' Lucent Unusual effects to fix trailing issues on the grass and ground particles[br]
Updated the Distress Signal and Carioca's Call Unusual effects to fix some issues with overlapping sprites[br]
Updated the Desert Wind and Monsoon Season Unusual effects
[br]
Fixed the wind flickering on moving taunts [br]
Fixed the tumbleweed having incorrect physics[br]
Updated the wind and dust to trail slightly on moving taunts
Updated the Control Patrol cosmetic item
Reduced the size of the glasses[br]
Lowered the hat slightly on Soldier's head[br]
Fixed UV map issue with LODs
Updated the Justice Johns cosmetic item
Slimmed down the legs and raised socks cuffs to reduce overall thickness of the legs[br]
Fixed rigging issue with boot laces
Updated the Pathfinder cosmetic item
Slimmed down the arms slightly[br]
Adjusted shoulder and armpit rigging to reduce stretching of the vest[br]
Adjusted mesh transition from forearms to hands[br]
Fixed some clipping issues around where the shirt collar meets the zipper[br]
Raised the zipper pull tab for better compatibility with other Soldier cosmetics
Updated ctf_doublecross
Fixed an incorrect team-colored material in the BLU base for real this time
Updated pl_enclosure_final
Fixed a clip wall blocking a dropdown in stage 3
Updated pl_embargo
Minor visual and clipping improvements[br]
Fixed the cart's missing outline[br]
Added an extra Botler to the playable space[br]
Fixed the paint splat overlay not applying to players within the explosion range[br]
The ambient music inside the casino now respects the music volume settings[br]
Improved player visibility against certain walls (Thanks Arthur)[br]
Added the kill icon to the helicopter blades[br]
Fixed an override of a TF2's base texture[br]
Fixed being able to block the cart shortly after point A (Thanks Aar)[br]
Fixed getting stuck in a door near C while it closes[br]
Fixed indoors fog sometimes getting applied outside (Thanks Phe)[br]
Increased respawn time for RED on the last point[br]
Fixed the client crash related to custom models[br]
Improved performance on the last point
Updated koth_cachoeira
Engineers can no longer build inside the cliffs[br]
Fixed teleporter stuck spot under the control point[br]
Adjusted respawn waves[br]
Minor visual improvements[br]
Various clipping fixes[br]
Improved performance
Updated ctf_applejack
Improved clipping[br]
Brought some stairs[br]
Improved tree collision[br]
Added more chickens [br]
Improved detail[br]
Fixed Ol'Betsy (Thanks Aar!)
[br][br]Дальше... (https://store.steampowered.com/news/226049/)
Updated the Loyalist's Coronet Unusual effect to fix team BLU particles in the team RED effect[br]
Updated the Rainbow Reverie, Warp Drive and Overdrive Unusual effects to work better with larger hats [br]
Updated the Rainbow Reverie Unusual effect to add a fade in when spawning and make the refract more noticeable[br]
Updated the Dragonflies' Embrace, Dragonflies' Nature, and Dragonflies' Lucent Unusual effects to fix trailing issues on the grass and ground particles[br]
Updated the Distress Signal and Carioca's Call Unusual effects to fix some issues with overlapping sprites[br]
Updated the Desert Wind and Monsoon Season Unusual effects
[br]
Fixed the wind flickering on moving taunts [br]
Fixed the tumbleweed having incorrect physics[br]
Updated the wind and dust to trail slightly on moving taunts
Updated the Control Patrol cosmetic item
Reduced the size of the glasses[br]
Lowered the hat slightly on Soldier's head[br]
Fixed UV map issue with LODs
Updated the Justice Johns cosmetic item
Slimmed down the legs and raised socks cuffs to reduce overall thickness of the legs[br]
Fixed rigging issue with boot laces
Updated the Pathfinder cosmetic item
Slimmed down the arms slightly[br]
Adjusted shoulder and armpit rigging to reduce stretching of the vest[br]
Adjusted mesh transition from forearms to hands[br]
Fixed some clipping issues around where the shirt collar meets the zipper[br]
Raised the zipper pull tab for better compatibility with other Soldier cosmetics
Updated ctf_doublecross
Fixed an incorrect team-colored material in the BLU base for real this time
Updated pl_enclosure_final
Fixed a clip wall blocking a dropdown in stage 3
Updated pl_embargo
Minor visual and clipping improvements[br]
Fixed the cart's missing outline[br]
Added an extra Botler to the playable space[br]
Fixed the paint splat overlay not applying to players within the explosion range[br]
The ambient music inside the casino now respects the music volume settings[br]
Improved player visibility against certain walls (Thanks Arthur)[br]
Added the kill icon to the helicopter blades[br]
Fixed an override of a TF2's base texture[br]
Fixed being able to block the cart shortly after point A (Thanks Aar)[br]
Fixed getting stuck in a door near C while it closes[br]
Fixed indoors fog sometimes getting applied outside (Thanks Phe)[br]
Increased respawn time for RED on the last point[br]
Fixed the client crash related to custom models[br]
Improved performance on the last point
Updated koth_cachoeira
Engineers can no longer build inside the cliffs[br]
Fixed teleporter stuck spot under the control point[br]
Adjusted respawn waves[br]
Minor visual improvements[br]
Various clipping fixes[br]
Improved performance
Updated ctf_applejack
Improved clipping[br]
Brought some stairs[br]
Improved tree collision[br]
Added more chickens [br]
Improved detail[br]
Fixed Ol'Betsy (Thanks Aar!)
[br][br]Дальше... (https://store.steampowered.com/news/226049/)