An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated the Loyalist's Coronet Unusual effect to fix team BLU particles in the team RED effect
 
- Updated the Rainbow Reverie, Warp Drive and Overdrive Unusual effects to work better with larger hats 
 
- Updated the Rainbow Reverie Unusual effect to add a fade in when spawning and make the refract more noticeable
 
- Updated the Dragonflies' Embrace, Dragonflies' Nature, and Dragonflies' Lucent Unusual effects to fix trailing issues on the grass and ground particles
 
- Updated the Distress Signal and Carioca's Call Unusual effects to fix some issues with overlapping sprites
 
- Updated the Desert Wind and Monsoon Season Unusual effects
 
- Fixed the wind flickering on moving taunts 
 
- Fixed the tumbleweed having incorrect physics
 
- Updated the wind and dust to trail slightly on moving taunts
 
- Updated the Control Patrol cosmetic item- Reduced the size of the glasses
 
- Lowered the hat slightly on Soldier's head
 
- Fixed UV map issue with LODs
 
- Updated the Justice Johns cosmetic item- Slimmed down the legs and raised socks cuffs to reduce overall thickness of the legs
 
- Fixed rigging issue with boot laces
 
- Updated the Pathfinder cosmetic item- Slimmed down the arms slightly
 
- Adjusted shoulder and armpit rigging to reduce stretching of the vest
 
- Adjusted mesh transition from forearms to hands
 
- Fixed some clipping issues around where the shirt collar meets the zipper
 
- Raised the zipper pull tab for better compatibility with other Soldier cosmetics
 
- Updated ctf_doublecross- Fixed an incorrect team-colored material in the BLU base for real this time
 
- Updated pl_enclosure_final- Fixed a clip wall blocking a dropdown in stage 3
 
- Updated pl_embargo- Minor visual and clipping improvements
 
- Fixed the cart's missing outline
 
- Added an extra Botler to the playable space
 
- Fixed the paint splat overlay not applying to players within the explosion range
 
- The ambient music inside the casino now respects the music volume settings
 
- Improved player visibility against certain walls (Thanks Arthur)
 
- Added the kill icon to the helicopter blades
 
- Fixed an override of a TF2's base texture
 
- Fixed being able to block the cart shortly after point A (Thanks Aar)
 
- Fixed getting stuck in a door near C while it closes
 
- Fixed indoors fog sometimes getting applied outside (Thanks Phe)
 
- Increased respawn time for RED on the last point
 
- Fixed the client crash related to custom models
 
- Improved performance on the last point
 
- Updated koth_cachoeira- Engineers can no longer build inside the cliffs
 
- Fixed teleporter stuck spot under the control point
 
- Adjusted respawn waves
 
- Minor visual improvements
 
- Various clipping fixes
 
- Improved performance
 
- Updated ctf_applejack- Improved clipping
 
- Brought some stairs
 
- Improved tree collision
 
- Added more chickens 
 
- Improved detail
 
- Fixed Ol'Betsy (Thanks Aar!)
 
Дальше...