Patch Notes for Eador: Masters of the Broken World (May 7th)
Version 1.06
A new update is now available for download. Here are the 1.0.6 patch notes:
â Improved HUD for units on the tactical map.
â The way unit speed animation changes has been improved.
â Optimized tooltip display for mouse cursor movement.
â Improved support of displays with 768 vertical pixels resolution.
â Fixed Lighting change mode functioning.
Multiplayer:â Mistiming problems fixes.
â Fixed disconnection problems between the server and the games client in a multiplayer game and in the lobby.
â There are now two game modes in multiplayer:
1) Advanced mode â number of points depends on the number of played games and achieved victories;
2) Classic mode â every player has an equal number of points (1000 at the moment).
â Added icons for player statuses: Player is looking for an opponent, Player is in the game.
â Added information display of other players spent points.
â Updated prices for units, spells and items.
â Improved chat.
List of Fixed Bugs:â Endless siege bug.
â Berserk barbarian animation caused the game to crash.
â Selected building is not correctly highlighted in the city screen.
â Effects bug of A portal to Chaos event.
â Battle starts before some of the dialogues are over.
â Capitals generating on neutral terrain types.
â AI controlled hero doesnt attack the castles garrison while its under siege.
â Delays in selection, giving orders and showing tooltip for units.
â Problem with necromancy skill and hero information display after the battle.
â Inability to sell an item in some cases.
â Bug that caused heroes to receive new skills and parameters earlier than intended.
â Attack of the enemy castle with no units in the garrison.
â Bug with provinces capturing where defenders could become guards in some cases.
â Karma transfer from the shard map to the astral.
â Killing a skeleton during a battle could cause the game to crash.
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