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|  09.05.2013, 09:32 | #1 | 
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	Репутация: 17  |  Eador: Masters of The Broken World - Update 
			
		
			
		
			Patch Notes for Eador: Masters of the Broken World (May 7th) Version 1.06 A new update is now available for download. Here are the 1.0.6 patch notes: â Improved HUD for units on the tactical map. â The way unit speed animation changes has been improved. â Optimized tooltip display for mouse cursor movement. â Improved support of displays with 768 vertical pixels resolution. â Fixed Lighting change mode functioning. Multiplayer: â Mistiming problems fixes. â Fixed disconnection problems between the server and the games client in a multiplayer game and in the lobby. â There are now two game modes in multiplayer: 1) Advanced mode â number of points depends on the number of played games and achieved victories; 2) Classic mode â every player has an equal number of points (1000 at the moment). â Added icons for player statuses: Player is looking for an opponent, Player is in the game. â Added information display of other players spent points. â Updated prices for units, spells and items. â Improved chat. List of Fixed Bugs: â Endless siege bug. â Berserk barbarian animation caused the game to crash. â Selected building is not correctly highlighted in the city screen. â Effects bug of A portal to Chaos event. â Battle starts before some of the dialogues are over. â Capitals generating on neutral terrain types. â AI controlled hero doesnt attack the castles garrison while its under siege. â Delays in selection, giving orders and showing tooltip for units. â Problem with necromancy skill and hero information display after the battle. â Inability to sell an item in some cases. â Bug that caused heroes to receive new skills and parameters earlier than intended. â Attack of the enemy castle with no units in the garrison. â Bug with provinces capturing where defenders could become guards in some cases. â Karma transfer from the shard map to the astral. â Killing a skeleton during a battle could cause the game to crash. Дальше... | 
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