Updates to Men of War: Assault Squad have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
General
- Added M4A4 Sherman
 
- Added M4A4 Firefly
 
- Added StuG III G
 
- Added StuH 42
 
- Added new explosion effect for 105mm shells
 
- Changed Stosstrupp special ability to Sturmtrupp
 
- Changed Vsync to be enabled by standard (reduces camera stuttering)
 
- Changed shadow settings to normal by standard (reduces issues some GPUs have)
 
- Changed Ho-Ri I and II to have maximum gun range
 
- Changed Sten V silencer to have have less uncover effect when firing
 
- Changed Nagan PB to have less uncover effect when firing
 
- Changed knives to have no uncover effect when being thrown
 
- Changed sound system of vehicles to not loop exhaust sound (credits to Phazon)
 
- Changed Goliath to be more stealthy when moving
 
- Changed all tanks to have full fuel load on start
 
- Changed sound to be played in fog of war
 
- Changed accuracy curve of Sturmtiger to be linear
 
- Changed all weapons to have more accurately simulated accuracy according to aim circle
 
- Changed inventory of Scouts
 
- Changed visuals of mguns in interface
 
- Changed fuel can of tanks to carry additional fuel
 
- Changed tank mguns to be displayed in inventory only when they are AA-mgun
 
- Increased AI priority to target tanks
 
- Increased minimap icon sizes
 
- Increased animation speed for switching some small arms by infantry
 
- Increased animation speed of jumping over fences
 
- Increased animation speed of tossing grenades
 
- Increased animation speed of healing/finish healing so running away works better
 
- Increased animation speed of getting to cover when a grenade lands nearby
 
- Increased animation speed of hand to hand combat
 
- Increased accuracy of Churchill AVRE
 
- Increased accuracy of Ho-Ri I and II
 
- Increased accuracy of Super Pershing
 
- Increased shell damage of shells sizes 37mm to 85mm
 
- Increased penetration power of Ho-Ri I and Ho-Ri II gun
 
- Increased knife throw speed
 
- Increased at-rifles accuracy
 
- Increased barrel fuel load from 200 to 500 liters
 
- Increased repair time of medium tanks
 
- Increased small arms weapon switch speed
 
- Increased reload time of Churchill AVRE from 75 sec to 60 sec
 
- Increased damage modifier of StG44 slightly
 
- Increased the range of flame tanks from 30m to 35m
 
- Reduced recharge time of IS-2 and IS-3 from 15 sec to 12 sec
 
- Reduced high explosive resistance of sandbags
 
- Reduced mgun rotation speed of Hetzer slightly
 
- Reduced specular of Panther slightly
 
- Reduced accuracy of mguns
 
- Reduced accuracy of carbines
 
- Reduced damage modifier of mguns
 
- Removed mediumbig shell size (85mm)
 
- Reworked the accuracy during movement mechanics for all vehicles
 
- Reworked the accuracy mechanics for tanks
 
- Reworked the accuracy mechanics for small arms
 
- Reworked the vision system
 
- Reworked the unit path finding (credits to Ty2903)
 
- Reworked explosion effect system
 
- Fixed squad interface to display all squad members
 
- Fixed SdKfz 251 accuracy setting for movement
 
- Fixed Japanese tank mguns to have accuracy decrease when moving
 
- Fixed vision settings of Churchill Mk. VII, AVRE and Croc
 
- Fixed vision settings of Jagdpanzer IV
 
- Fixed some vehicle vision bugs (credits to Ty2903)
 
- Fixed some vehicle bugs (credits to Ty2903)
 
- Fixed a bug with PPSH accuracy
 
- Fixed vehicles getting stuck on tramways
 
- Fixed vehicles getting stuck on coaster tanks
 
- Fixed that AI was leaving Japanese ammo trucks when under fire
 
- Fixed some erroneous reports in the gamelog
 
- Fixed volume of Type99 LMG
 
- Fixed a specular map issue of the QF 6
 
- Fixed some building props
 
- Fixed some mipmap levels for textures
 
- Fixed mguns of black prince to be BESA
Fixed volumes of Mk2 Matilda
 
Multiplayer
- Added ranked games
 
- Added steam leaderboards
 
- Changed netcode to improve performance
 
- Changed M4A4 FireFly class from heavy to medium
 
- Changed mgun display in unit info menu
 
- Increased chat message size
 
- Increased MG42 timer from 30 sec to 60 sec
 
- Increased price of ISU-152 from 1200 MP to 1400 MP
 
- Increased price of T-34-76 late from 400 MP to 420 MP
 
- Increased price of MK2 Daimler from 220 MP to 240 MP
 
- Increased price of M24 from 360 MP to 380 MP
 
- Reduced price of KV-85 from 760 MP to 750 MP
 
- Reduced price of ZiS 30 from 360 MP to 350 MP
 
- Reduced price of Su-76 from 360 MP to 350 MP
 
- Reduced price of Su-85 from 560 MP to 550 MP
 
- Reduced price of KV-1 from 560 MP to 550 MP
 
- Reduced CP of M4A4 FireFly from 30 CP to 15 CP
 
- Fixed small map issues
 
- Fixed combat mode on 2v2 Canyon multi map
 
- Fixed camera settings on 1v1 Winter Church, 1v1 Road, 2v2 Canyon
 
- Fixed scores of Churchill Mk VII
 
- Fixed scores of Comet
Fixed camera clipping on Canyon
 
Skirmish
- Changed fog of war to visually uncover by allies as well
 
- Reduced AI accuracy on easy, normal, hard for 10%
 
- Fixed flamer price on some missions
 
- Fixed small map issues
Fixed tank crew members flying out of tanks
 
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