Updates to Dino D-Day have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Adjustments to raptor detach to fix some bugs.
 
- Pull achievement should no longer award be awarded to a raptor that suicides.
 
- Fixed server crash related to kill assists.
 
- Fixed animation bug on Camilles P-38
 
- Fixed client crash related to weapon selection
 
- Fixed client crash related to the scoreboard
 
- Fixed Divine Wind achievement bug.
 
- Fixed Thrownage achievement bug.
 
- Smoothed out some timing issues with the Dilophosaurs head butt and melee attack.
 
- Damage indicators no longer display when you are pounced by a raptor.
 
- Fixed a client crash related to the round scoreboard.
 
- Added an option in the Video Options menu to allow for expensive water rendering.  Enable this if you want to see water reflections in all their glory!
 
- Spiffy new buttons and tweaks to the UI, especially the team and class selection menu.
 
- Touched up the scoreboard, adding a selection box around the local player so you can find yourself easily in the list.
 
- Fixed a few bugs in obj_fortress and also added some interior props here and there.
 
- Added a Mute Players option to the in-game main menu.
 
- Fixed srcds crash when you are not logged into Steam.  You should be able to launch servers without having an account logged into Steam now.
Added a console command to change the way the Styracosaur spawns in obj_fortress.  If you want the Styracosaur to spawn randomly (like it is now) set sv_styracosaur_selection to 0.  If you want the Styracosaur to select the top player for the round set sv_styracosaur_selection to 1.  The new default for the official servers will be 1 which means it will pick the top player for the round on the Axis team.
 
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