19.07.2011, 08:03
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Men of War: Assault Squad Update Released
General - Added new Boys At-rifle 3d model
- Added new PTRD At-rifle 3d model
- Added new PTRS At-rifle 3d model
- Added new Type 97 At-rifle 3d model
- Added new PzB39 At-rifle 3d model
- Added new M3A Grease Gun 3d model
- Added new Type 1 HMG 3d model
- Added new Type 4 (Bazooka) 3d model
- Added new Type 100 SMG 3d model
- Added new De Lisle 3d model
- Added new DS 39 3d model
- Added new Repair kit 3d model
- Added new Fuel can 3d model
- Added firing arc limitations to heavy machine guns
- Changed bloom shader
- Changed color balance of the game
- Increased human inform range from 35m to 40m
- Increased range of StuH from 150m to 160m
- Reduced HE resistance of round sandbags
- Removed Specnaz/Commando flare gun ammo
Fixed water shader issues on some older GPUs
Multiplayer - Changed start timer of HMGs to 1:00 min
- Changed start timer of AA guns to 1:00 min
- Changed start timer of mortars to 1:00 min
- Changed re-call timer of HMGs to 2:00 min
- Changed re-call timer of AA guns to 2:00 min
- Changed re-call timer of mortarts to 2:00 min
- Fixed pathing issues on Plateau 2v2
Fixed small map issues
Skirmish - Added 2 script protections against player AI not responding to enemies
- Fixed wrong AA icon in Soviet Union skirmishes
- Fixed bridges on [Soviet Union] Manchuria
- Fixed achievements on [UK] Arnhem
- Fixed Maxson staying at spawn, not moving
- Fixed Commonwealth heroes who didn't switch to player control
- Fixed some script bugs
Fixed small map issues
Дальше...
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