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#1 |
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Регистрация: 28.07.2007
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1.0.23069.1
------ Critical fixes: - Fix SK crash - Fixed an Alien Habitation module slotting bug that prevented stations from being upgraded. (See known issues below.) Other fixes: - Addressed recent long turn times. - AI now uses full command point limit when constructing fleets. - Fixed beam vs planet lengths. - Fixed bore ships firing node cannon when targets are out of range. - Fixed stations spawning in center of planet during rebellion. - Fixed VN discs not shooting. - Fixed fleet interception teleport bug. - Fixed ship acceleration modifications based on modules not being applied. Other changes and additions: - Added government effects when a system is opened or closed in a turn. - Adjustments to colony and biome ships. Known issues: - Stations that cannot be upgraded in old save games will remain locked. Stations in new games will be fine. ![]() Дальше... |
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