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Release Notes for 12/12/2012
[ GAMEPLAY ]  -Merged elements of Volcano's DE_NUKE_VE map into standard DE_NUKE.  -In the main menus, replaced mapgroup carousel with a map picker. Players can now select which maps they want to match-make into.  -Maps in map picker show expected wait time. [ MISC ]  -Improved performance in CPU-bound cases.  -Fixed missing ladder sound when moving at full speed on ladders.  -Added support for muting microphone in play with friends lobby.  -Fixed cases where spectator UI wouldn't appear during GOTV demo playback.  -Fix for crash caused by extinguished fire.  -ESC key now closes Server Browser dialog.  -Made CHudMenu have input priority over Scaleform.  -Reduced default vgui font size for resolutions >1600.  -Whitelisted mp_match_restart_delay.  -Limiting physics timestep to 64 to eliminate high tickrate physics bugs, such as bouncing guns.  -Server no longer creates physics objects for players to reduce server cpu load. To re-enable, set cs_enable_player_physics_box to '1'. Дальше... |
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