![]() |
![]() |
#1 |
Новостной бот
Регистрация: 28.07.2007
Сообщений: 15,801
Поблагодарил(а): 0
Получил(а): 7 "Спасибо" за 7 сообщений
Сказал(а) Фууу!: 0
Сказали Фууу! 2 раз(а) в 2 сообщениях
Репутация: 17 ![]() |
![]()
7.15:
=== * Bounty Runes now spawn every 5 minutes * Bounty Runes now grants gold to each player (40 + 3/min) * Bounty Runes now fully fills bottles * Bottles heal rate increased from 80/40 HP/MP to 100/50 * Melee Creeps base gold bounty reduced by 2 * Range Creeps base gold bounty reduced by 1 * Range Creeps gold bounty increase per upgrade changed from 1 to 3 (With these changes, the total gold difference on the map at 40 minutes is 2052 less gold) * Melee Barracks team bounty reduced from 225 to 175 * Ground Courier bounty reduced from 175 to 125 (Flying Courier is still 175) * Tower denies now remove all gold instead of just half (previously it gave 50/60/70/80 for tier 1/2/3/4 denies) * Agility heroes base strength increased by 1 * Intelligence heroes base intelligence reduced by 2, except for bane (base damage adjusted to remain the same) * Neutral camp stack bounty increased from 20% to 25% * Ancient HP regen increased from 8 to 12 * Observer Wards restock cooldown reduced from 150 to 135 * Observer Wards cost reduced from 80 to 75 * Enchanted Mango HP regen reduced from 0.7 to 0.6 * Roshan Slam damage growth increased from 8 per minute to 10 * Roshan base damage increased from 65 to 75 * Roshan base health increased from 5500 to 6000 * Removed a tree to the bottom right of the dire mid lane, near the map ledge * Minor adjustments to the position of the powerup runes * Reduced spawn box sizes for a few of Dire neutral spawns * Removed a tree to the right of the bottom Radiant bounty rune * Moved the bottom Dire T1 tower slightly down * Moved the bottom Dire bounty rune slightly to the right * Moved the bottom Dire shrine location slightly down * Moved the top Dire T1 slightly to the right * Slight adjustments to the line of sight and trees to the left of the mid Dire T1 * Ranged creeps now always spawn behind the melee creeps * Captains Mode round time increased from 30 to 35 * Captains Mode second ban phase order changed from 2nd/1st/2nd/1st to 1st/2nd/1st/2nd Дальше... |
![]() |
![]() |
![]() |
Закладки |
Здесь присутствуют: 1 (пользователей: 0 , гостей: 1) | |
|
|