![]() |
|
Результаты опроса: Ставим? (^^) | |||
Ставим. |
![]() ![]() ![]() ![]() |
5 | 83.33% |
Не ставим. |
![]() ![]() ![]() ![]() |
0 | 0% |
Пусть решат админы. |
![]() ![]() ![]() ![]() |
1 | 16.67% |
Голосовавшие: 6. Вы ещё не голосовали в этом опросе |
![]() |
|
Опции темы | Опции просмотра |
![]() |
#1 |
Нет в сети.
Регистрация: 07.12.2009
Адрес: Москва
Имя: Санчес
Сообщений: 284
Поблагодарил(а): 193
Получил(а): 73 "Спасибо" за 49 сообщений
Сказал(а) Фууу!: 22
Сказали Фууу! 5 раз(а) в 4 сообщениях
Репутация: 82 ![]() |
![]()
Помне расы нормик. Сам за них играл.
![]() "**" { "name" "Fire Taint" "author" "[Oddity]TeacherCreature|Pyromaniac" "shortdescription" "FlameStrike|Torture|Blade|Implode" "required_level" "***" "maximum_level" "0" "allow_only" "0" "teamlimit" "0" "preloadcmd" "0" "player_spawn_cmd" "0" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "4" "numberoflevels" "4" "skillnames" "FlameStrike|Torture|Knife|Implode" "skilldescr" "Bullets and Nade do Fire dmg|Poison your enemies over time|Flame Knife|Implode upon death" "skillcfg" "player_attacker|player_attacker|player_attacker|player_death" "skill1_setting" "es_xsetinfo wcs_chance 20;es_xsetinfo wcs_time 1|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_chance 80;es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_chance 90;es_xsetinfo wcs_time 3.5" "racealias_ft2" "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)" "skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ft2" "skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150" "skill2_setting" "es_xrand wcs_rand 1 80|es_xrand wcs_rand 1 70||es_xrand wcs_rand 1 60|es_xrand wcs_rand 1 50|es_xrand wcs_rand 1 40|es_xrand wcs_rand 1 30|es_xrand wcs_rand 1 20|es_xrand wcs_rand 1 10" "racealias_poisonthem" "es est_drug event_var(userid) 0.1;es es_xdelayed 1 est_drug event_var(userid) 0.1;es es_xdelayed 2 est_drug event_var(userid) 0.1;es es_xdelayed 3 est_drug event_var(userid) 0.1;es es_xdelayed 4 est_drug event_var(userid) 0.1;es es_xdelayed 6 est_drug event_var(userid) 0.1;es es_xdelayed 8 est_drug event_var(userid) 0.1;es es_xdelayed 10 est_drug event_var(userid) 0.1;es es_xtell event_var(attacker) #green You poisoned event_var(es_username);es es_xtell event_var(userid) You have been poisoned;es es_xdelayed 10 es_xtell event_var(userid) The poison has worn off" "skill2_cmd" "es es_xif (server_var(wcs_rand) = 1) then racealias_poisontehm" "skill2_sfx" "0" "skill3_setting" "es_xsetinfo wcs_multiplier 0.3|es_xsetinfo wcs_multiplier 0.5|es_xsetinfo wcs_multiplier 0.7|es_xsetinfo wcs_multiplier 0.9|es_xsetinfo wcs_multiplier 1.1|es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.5|es_xsetinfo wcs_multiplier 1.7" "racealias_ft1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xtell event_var(userid) #multi server_var(wcs_lng)" "skill3_cmd" "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_ft1" "skill3_sfx" "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255" "skill4_setting" "es_xsetinfo wcs_chance 20;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 120|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 120|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_magnitude 90;es_xsetinfo wcs_radius 140|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 160|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_magnitude 110;es_xsetinfo wcs_radius 170|es_xsetinfo wcs_chance 55;es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 170|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 180|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_magnitude 130;es_xsetinfo wcs_radius 180" "skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide" "skill4_sfx" "0" "ultimate_cooldown" "0" } "**" { "name" "Icelord" "author" ">>AA<< Kamikazi/Chill" "shortdescription" "Ultimate Ruler over everything ice" "required_level" "**" "maximum_level" "0" "allow_only" "0" "teamlimit" "0" "preloadcmd" "0" "player_spawn_cmd" "0" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "5" "numberoflevels" "6" "skillnames" "Ice Crown|Taxes|No Noble|Booming Bullet|Freezing arrows" "skilldescr" "Your spikey crown deals back mirror damage|Take money from your victims!|Enemies are frozen by your freezing touch|Your bullets do more damage|Hit your enemies with freezing arrows" "skillcfg" "player_victim|player_attacker|player_attacker|player_attacker|player_ultimate" "skill1_setting" "es_xsetinfo wcs_chance 15;es_xsetinfo wcs_divider 8|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_divider 7|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_divider 6|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_divider 5|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_divider 4|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_divider 3" "racealias_ne2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_mirrordamage;esnq est_csay event_var(userid) server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(attacker) server_var(wcs_dmg) server_var(wcs_lng)" "skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne2" "skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 20 200 200 255" "skill2_setting" "es_xsetinfo wcs_money 500|es_xsetinfo wcs_money 1000|es_xsetinfo wcs_money 1500|es_xsetinfo wcs_money 3000|es_xsetinfo wcs_money 4000|es_xsetinfo wcs_money 5000" "racealias_bm3" "es es_xgetmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_stolemoney;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_money) event_var(es_username);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)" "skill2_cmd" "es es_xif (server_var(wcs_dice) <= 20) then racealias_bm3" "skill2_sfx" "es es_xif (server_var(wcs_dice) <= 20) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 20) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 20) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255" "skill3_setting" "es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 26|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35" "racealias_ha3a" "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)" // "racealias_ha3b" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)" "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ha3a" "skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90" "skill4_setting" "es_xsetinfo wcs_multiplier 0.2|es_xsetinfo wcs_multiplier 0.25|es_xsetinfo wcs_multiplier 0.30|es_xsetinfo wcs_multiplier 0.35|es_xsetinfo wcs_multiplier 0.40|es_xsetinfo wcs_multiplier 0.50" "racealias_ne3" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)" "skill4_cmd" "es es_xif (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_ne3" "skill4_sfx" "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 200 20 20 255" "skill5_setting" "es_xsetinfo wcs_armor 5|es_xsetinfo wcs_armor 10|es_xsetinfo wcs_armor 15|es_xsetinfo wcs_armor 20|es_xsetinfo wcs_armor 25|es_xsetinfo wcs_armor 30" "racealias_cl4b" "es est_GetHealth wcs_health server_var(wcs_userid);es es_xif (server_var(wcs_health) <= 125) then est_Health server_var(wcs_userid) + 25;es est_GetArmor wcs_health server_var(wcs_userid);es es_xmath wcs_health + server_var(wcs_armor);es es_xif (server_var(wcs_health) <= 200) then est_Armor server_var(wcs_userid) + server_var(wcs_armor);es est_GetArmor wcs_tmp server_var(wcs_player);es es_xif (server_var(wcs_tmp) >= server_var(wcs_armor)) then est_Armor server_var(wcs_player) - server_var(wcs_armor)" "racealias_cl4" "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayername wcs_tmp2 server_var(wcs_userid);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) 25;es est_shake server_var(wcs_player) 1 10 10;wcs_getlanguage wcs_lng_k_iceswarm;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_tmp2) server_var(wcs_name) server_var(wcs_armor);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);es es_xtell server_var(wcs_player) #multi server_var(wcs_lng);racealias_cl4b" "skill5_cmd" "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_cl4" "skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/blueshaft1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 60 100 0.8 0 200 100 200 1" "ultimate_cooldown" "25" } |
![]() |
![]() |
![]() |
#2 |
Пинатель
![]() Регистрация: 29.05.2009
Адрес: Москва
Имя: Даниил
Сообщений: 1,298
Поблагодарил(а): 254
Получил(а): 242 "Спасибо" за 190 сообщений
Сказал(а) Фууу!: 19
Сказали Фууу! 28 раз(а) в 19 сообщениях
Репутация: 247 ![]() ![]() ![]() |
мне не понятно только одно: "required_level" "***" и "maximum_level" "0"
|
![]() |
![]() |
Реклама |
![]() |
#3 |
Нет в сети.
Регистрация: 07.12.2009
Адрес: Москва
Имя: Санчес
Сообщений: 284
Поблагодарил(а): 193
Получил(а): 73 "Спасибо" за 49 сообщений
Сказал(а) Фууу!: 22
Сказали Фууу! 5 раз(а) в 4 сообщениях
Репутация: 82 ![]() |
Про максимальный лвл незнаю но "required_level" "***" вмест озвёздочек ставишь просто напросто тот уровень, скоторого будет доступна раса. вед ьне с 960 ее будут делать доступной?) а максимальный уровень, ну наверн оэтот то уровень, до которого игрок может играть этой расой
![]() |
![]() |
![]() |
![]() |
Закладки |
Метки |
wcs раса |
Здесь присутствуют: 1 (пользователей: 0 , гостей: 1) | |
|
|