Polygon4.Net - Тактические игры online  

Вернуться   Polygon4.Net - Тактические игры online > Общие вопросы > Steam news
Справка Пользователи Календарь Галерея Закачка файлов Сообщения за день

 
 
Опции темы Опции просмотра
Prev Предыдущее сообщение   Следующее сообщение Next
Старый 22.04.2011, 03:34   #1
steam_news
Новостной бот
 
Аватар для steam_news
 
Регистрация: 28.07.2007
Сообщений: 15,802
Поблагодарил(а): 0
Получил(а): 7 "Спасибо" за 7 сообщений
Сказал(а) Фууу!: 0
Сказали Фууу! 2 раз(а) в 2 сообщениях
Репутация: 17 steam_news на верном пути!
Post Grotesque Tactics: Evil Heroes Update Released

Updates to Grotesque Tactics: Evil Heroes have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

New features
  • 10 Steam achievements
  • New optional deferred rendering system with day night cycle, screen space ambient occlusion (SSAO), depth of field, rim lighting, unlimited dynamic lights, etc...
  • Combat GUI: new damage font effect
  • Diagonal movement and combat now possible
  • Roaming characters
  • Normal maps, specular maps and parallax maps
  • New GUI elements
  • New sound effects
  • Added torches
  • New vegetation models
    New screen effect seen on critical hits
Updates
  • Some SSAO performance optimization
  • Conversation GUI: game text speed slider affects text fade-in speed
  • Conversation GUI: raised LMB press fade speed by factor 10
  • Conversation GUI: correct behavior with LMB if text has been fully faded in
  • Conversation GUI: correct behavior of mouse wheel when conversation dialog windows are active
  • Many improved camera systems with additional options in game
  • Improved navigation (character avoidance, ground slope affects acceleration)
  • Improved performance
  • Improved terrain textures
  • Increased global games peed by 20%
  • Removed the quick talk button
  • Improved grid fading

    Improvements to the English text

Fixed
  • Invisible Mandy if killed during the first fight before she entered the party
  • Disabled entity slider
  • Conversation GUI: invisible characters
  • A rare problem where characters have been assigned wrong grid cells
  • Memory leak that caused items not to be cleaned up after loading a save game
  • Indoor levels are now cached out
  • A selection particle rotation problem
  • A GUI problem with special attacks and right mouse button
  • A rare crash in the event system
  • An AI problem with characters being both in seduced and berserk states
  • On occasion the dialog system would freeze if it focused on a dead NPC
  • Some items overlapped in the inventory system
  • Added a tool in the root game directory to help bypass the config tool for those experiencing problems

    Many minor fixes


Дальше...
steam_news вне форума   Ответить с цитированием
 

Закладки


Здесь присутствуют: 1 (пользователей: 0 , гостей: 1)
 

Ваши права в разделе
Вы не можете создавать новые темы
Вы не можете отвечать в темах
Вы не можете прикреплять вложения
Вы не можете редактировать свои сообщения

BB коды Вкл.
Смайлы Вкл.
[IMG] код Вкл.
HTML код Выкл.

Быстрый переход


Часовой пояс GMT +5, время: 12:42.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd. Перевод: zCarot
Khorost Group© 2002-2021